Friday, May 17, 2013

Crusader Kings 2: A Game of Thrones Mod Review AND the Old Gods DLC is coming

I promised a review, and I kind of never delivered. CK 2 continue to shine. But to play it unmodded has become like not getting the real experience. There are two major overhaul mods: CK2+ and Prince and the Thane, and both are very good. There is no reason to play vanilla anymore. There are also now two major conversions. The Game of Thrones mod and the Elder Kings mod based on the Elders Scroll Universe. I don't know shit about Elders Scroll, so I don't play that mod. However I do play Game of Thrones alot.

So, the mod was first released about a year ago, with one scenario: Robert's Rebellion, i.e. about 15 years before the book A Game of Thrones, and season 1 of the TV show. The mod is heavily based on the book series: A Song of Ice and Fire, and choses the book alternative in the occassions the show does something different. Since the books are filled with a rich history, there are hundreds, if not thousands of canonical characters in the mod. The scenarios have grown. We have The Crowned Stag (Robert has just become king), A Clash of Kings (the book A Clash of Kings, season 2 of the show) and A Feast for Crows (the 4th book) as playable scenarios after Robert's Rebellion, heavily based on canon characters. Then we have a couple of scenarios based on the lore that happens before Robert's Rebellion. Aegon's Conquest takes you to the time Aegon the Conqueror conquered Westeros. Dance of the Dragons takes you to the age when to Targaryen siblings fought a destructive civil war, both on the back of their dragons. The Blackfyre Rebellion takes you to an age when a Targaryen Bastard names Daemon Blackfyre rose up against the crown. And After the Spring takes you to an age when Daemon Blackfyres' heirs secretly plan their revenge for losing the first war. And all this is awesome.

The mod plays great. There are many new features, like reaving quests for the Ironborn. There is an awesome Duel Engine, The King's Guard and the Night's Watch and several good stuff imported from CK2+ and Prince and the Thane. Like in most mods, the God Awful Vanilla faction system is overhauled, and much better. The next step for the modders will be to add Essos, the large Continent east of Westeros. But they are still developing it, so it won't be in for a while. But Essos will be awesome!

But there are more. Paradox Interactive is up to something that will improve the CK 2 experience by a lot. After releasing several good DLCs like Sword of Islam, Legacy of Rome and The Republic, we will now get The Old Gods. All Hail Paradox Interactive! All pagans will be playable, and we will get a new start date: 867! There will be Vikings! And pagan armies can be set to raid, so they just plunder rich provinces to fill your coffers. Rebels with a cause is finally introduced, they have been around in Victoria 2 and Europa Universalis 3 for ages. And we will get Adventurers, landless characters gathering armies to steal your land! You better defend yourself! The Old Gods will be Awesome!

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